Game Info

Web of Power
3 - 5 players
average 55 minutes
Advanced
Published in
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Medieval Territory Building
Area Control / Area Influence Hand Management Card Drafting Route/Network Building

Players struggle for influence over regions of Europe by placing two different type of control markers, Monasteries and Advisors. Monasteries are the basic placement, with the goal of securing a majority in a region or chain of monasteries or even decent points from second place. The placement of the Advisors is more restricted as the total number of Advisors in a region is limited by the majority player's number of monasteries. The game is played in two rounds and is very fast paced. Online Play http://www.boardgames-online.net (turn-based) implemented bonus maps: China, Hellenia, Skandinavia, America, AD 850, Life on Mars, Big in Japan, Soviet Union http://www.onlinebrettspiele.de/kuk/default.asp?l=en (Against AI) Re-implemented by: China Expanded by: Web of Power: The Vatican Web of Power: The Duel

Overall Statistics for TGIM

Total Games Played: 1
Average Players Per Game 4

Win/Loss Statistics for TGIM

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
RobèrB 23  1 23.00 
1
0
100 %
BasL 14  1 14.00 
0
1
0 %
StefanW 10  1 10.00 
0
1
0 %
XanderB 1 5.00 
0
1
0 %

    Last 1 Played Games for TGIM

    Date Played Result
    12/30/2016
    1st RobèrB (77 game points scored)
    23 
    2nd BasL (54 game points scored)
    14 
    3rd StefanW (40 game points scored)
    10 
    4th XanderB (39 game points scored)