Game Info

Carcassonne: Gold Rush
2 - 5 players
average 35 minutes
Easy
Published in
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American West
Area Control / Area Influence Tile Placement

Carcassonne: Gold Rush is the second title in the "Carcassonne: Around the World" series of tile-laying games, with each game being based on the original Carcassonne design in which players slowly create a world by placing tiles on the playing area and scoring for various features in the landscape they create. In Carcassonne: Gold Rush, players return to the 19th century in the United States when cowboys drove cattle, trappers traded with Native Americans, the first railway routes appeared, and explorers — that is, the players — sent their henchmen to gold mines to laboriously search for gold nuggets. Depending on where you place your tent, you might be able to snatch a nugget from another explorer — but sometimes you'll be left holding fool's gold while someone else uncovers a rich gold find...

Overall Statistics for Don't Eat the Meeples

Total Games Played: 1
Average Players Per Game 3

Win/Loss Statistics for Don't Eat the Meeples

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Ginny 15  1 15.00 
1
0
100 %
moonty 10  1 10.00 
0
1
0 %
Dan 1 5.00 
0
1
0 %

    Last 1 Played Games for Don't Eat the Meeples

    Date Played Result
    2/7/2016
    1st Ginny (140 game points scored)
    15 
    2nd moonty (126 game points scored)
    10 
    3rd Dan (109 game points scored)