Game Info

Krash Karts
2 - 6 players
average 30 minutes
Easy
Published in
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Racing Party Game Video Game Theme
Tile Placement Pattern Recognition Variable Player Powers Grid Movement

Krash Karts is a table top game in which players race to a finish line that's ever changing. This is because you design the very track you're racing on, while you're racing on it. How it comes together is up to those playing, and manipulating the track to your advantage or against your opponent's advantage plays a large factor in determining the victor. You can even design your own short-cut. Coupled with this unique game mechanic, players during the race also gain items, such as the Booster, which lets you jet ahead of the competition; The Dodge Ball, which whacks your friends and slows them down; The Squirrel, which creates a roadblock forcing players to change course; Or the Bomb which decimates the track and all on it. Some items are left right on the track to benefit or to hinder your friends, and other items can even be used to defend yourself, making each game unique and strategic. Changes from Mad Rush Rally (Source: Sean McDonald on Krashin' Karts) Krash Karts resolves some strategic issues players had with the game where lagging behind intentionally during the race was one of the better strategies. This has been fixed by giving the last player better chances to get better items, but have less control over how the track lays out. Further, the Track has been reduced to 3 lanes, rather then the 4 of Mad Rush Rally, but players are allowed to occupy the same space now. The track has also now been laid out in a staggered pattern ala Formula D, rather than a grid, and also now accompanies a max of 6 players, rather then 4. Further, the rally car pieces have been changed to go-karts, and items can now be used not only offensively, but defensively.

Overall Statistics for Mostly Interactions

Total Games Played: 1
Average Players Per Game 2

Win/Loss Statistics for Mostly Interactions

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Troy 14  1 14.00 
1
0
100 %
Allison 1 7.00 
0
1
0 %

    Last 1 Played Games for Mostly Interactions

    Date Played Result
    8/2/2014
    1st Troy
    14 
    2nd Allison