Game Info

Nature
1 - 4 players
average 37 minutes
Easy
Published in
View Global Stats
View on boardgamegeek.com View on boardgamegeek.com

Nature is a redesign of the blockbuster Evolution to be more streamlined, more forgiving, and seamlessly expandable. The secret sauce is a modular system that allows players to create and explore a unique ecosystem each time they play. Adapt to the Changing Environment: Grow thriving populations in an ecosystem where food is scarce and predators lurk. Evolve traits like Tusked for foraging, Fast for escaping danger, or Clawed for hunting. Create a Unique Ecosystem Each Time You Play: The core game of Nature is an accessible gateway into a world of dynamic ecosystems. Add the Jurassic module for a more aggressive game with colossal dinosaurs, or the Arctic Tundra module to experience life on the edge of the habitable world. There are currently 5 modules and 2 mini-modules that can be combined to create 96 different ecosystems. After the Climate module Kickstarter in October 2025, there will be 384 combinations to explore! How to Play: Nature is a card-driven tableau-builder played over 4 rounds. Each round is split between the Adapting Phase and the Feeding Phase. Adapting Phase: Use 5 cards as actions to do the following: - Increase Population - Increase Body Size - Play as a Trait to power-up your species - Save to be used as food during the Feeding Phase Feeding Phase: Feed as many of your population as possible. At the end of the round, players get 1 point for each population they kept alive. The winner is the player that kept the most population alive over all 4 rounds. Nature Digital: Learn to play with an interactive tutorial on the free-to-try Nature app (iOS, Android, and Steam). A Living Game System: NorthStar Studio will release the Climate module in 2026, plus 1-2 new modules yearly for the next decade. Vote for your favorite future module here: https://boardgamegeek.com/blog/308/blogpost/166360/future-nature-modules-poll—description from the publisher

Overall Statistics for PICT

Total Games Played: 2
Average Players Per Game 4

Win/Loss Statistics for PICT

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Iver 27  2 14.00 
1
1
50 %
Paul 27  2 14.00 
1
1
50 %
Chris 22  2 11.00 
0
2
0 %
Torbjørn 8  2 4.00 
0
2
0 %

    Last 2 Played Games for PICT

    Date Played Result
    10/13/2026
    1st Iver
    19 
    2nd Chris
    11 
    3rd Paul
    8 
    4th Torbjørn
    4 
    10/13/2026
    1st Paul
    19 
    2nd Chris
    11 
    3rd Iver
    8 
    4th Torbjørn
    4