Game Info

Chomp
1 - 4 players
average 20 minutes
Casual
Published in
View Global Stats
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Animals Environmental
Tile Placement Pattern Building Card Drafting

The era of the dinosaurs is here! Your goal in Chomp is to form herds of dinos and make sure they are all fed. Herbivores and carnivores both need food sources, but if the carnies are not properly fed, they don't mind chomping an herbie to fill their bellies! Gameplay involves dual rows of goal tiles and dino tiles, and each turn players select one tile to add to their personal arrangement. Goal tiles stay off to the side for endgame scoring, and dino tiles are arranged in front of each player. Dino tiles include three sizes each of herbivores and carnivores. Each tile must overlap previous ones, either on top of a quarter tile, half tile, or even a whole tile, ensuring that any covered dinos are completely hidden. Adjacent dinos of the same species form herds, which will eat together if connected to a single food source — or die together if they are unfed, adjacent to a tar pit, or next to an otherwise unfed carnivore! At the end of the game, each living and fed dino scores 1-3 points depending on its size, and the player with the highest score wins. —description from the publisher

Overall Statistics for DBZ: Doezel, Bir & FriendZ

Total Games Played: 3
Average Players Per Game 2.7

Win/Loss Statistics for DBZ: Doezel, Bir & FriendZ

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
BrokenBear 20  3 7.00 
2
1
66 %
Milan 10  1 10.00 
1
0
100 %
Doezel 10  3 3.00 
0
3
0 %
Sharon 1 4.00 
0
1
0 %

    Last 3 Played Games for DBZ: Doezel, Bir & FriendZ

    Date Played Result
    5/18/2026
    1st Milan
    10 
    3rd Sharon
    4th Doezel
    5/18/2026
    2nd Doezel
    5/18/2026
    2nd Doezel