Game Info

Galactic Cruise
1 - 4 players
average 120 minutes
Challenging
Published in
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Economic Science Fiction Space Exploration Aviation / Flight Industry / Manufacturing
Hand Management Set Collection Action Point Allowance System Card Drafting Modular Board Worker Placement Solo / Solitaire Game Victory Points as a Resource Variable Setup Income End Game Bonuses Track Movement Worker Placement, Different Worker Types Market Connections Multi-Use Cards

Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these shuttles and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. The supervisor who comes out on top will become CEO of the company. On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a shuttle and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing shuttles, attracting guests, and building developments–connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players. When you launch a shuttle, one of your workers will accompany it as a pilot, navigating the shuttle to various destinations and “days in space,” where guests will reward you for all your hard work. Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch shuttles, and when a certain number of cubes are placed onto the company’s progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise. Do you still think you have what it takes to work for us? You do? Great. Let’s get started. —description from the publisher

Overall Statistics for Guys Game Night

Total Games Played: 2
Average Players Per Game 3.5

Win/Loss Statistics for Guys Game Night

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Travis Hopkins 114  2 57.00 
1
1
50 %
Kevin Forbes 59  1 59.00 
1
0
100 %
Chris Congdon 52  2 26.00 
0
2
0 %
Tim Meismer 44  1 44.00 
0
1
0 %
Paul Cornwell 16  1 16.00 
0
1
0 %

    Last 2 Played Games for Guys Game Night

    Date Played Result
    10/26/2026
    1st Travis Hopkins (182 game points scored)
    75 
    2nd Tim Meismer (156 game points scored)
    44 
    3rd Chris Congdon (153 game points scored)
    32 
    4th Paul Cornwell (151 game points scored)
    16 
    10/8/2025
    1st Kevin Forbes (188 game points scored)
    59 
    2nd Travis Hopkins (147 game points scored)
    39 
    3rd Chris Congdon (120 game points scored)
    20