Game Info

The Guild of Merchant Explorers
1 - 4 players
average 45 minutes
Easy
Published in
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In The Guild of Merchant Explorers, each player starts with one city on their personal map board. Shuffle the deck of terrain cards, then reveal most of these cards one by one. Based on the terrain revealed, each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board, cross the seas to new land, and establish new cities on the board. You can explore capsized ships for treasure — which gives you special placement capabilities — and create linked connections between locations to score bonus points. Common objectives can be completed by all players, with those who complete it first scoring more points. At the end of a round, all cubes are removed from each board, leaving only the cities behind, so if you don't establish new cities, you'll be stuck in the same places. The Guild of Merchant Explorers contains multiple copies of four different maps, and the game is designed so that you can play remotely with one or more copies.

Overall Statistics for Familie

Total Games Played: 3
Average Players Per Game 2.7

Win/Loss Statistics for Familie

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Sylvia 37  3 12.00 
2
1
66 %
Jim knopf 24  3 8.00 
1
2
33 %
Antonia 20  2 10.00 
0
2
0 %

    Last 3 Played Games for Familie

    Date Played Result
    7/14/2026
    1st Sylvia (157 game points scored)
    15 
    2nd Antonia (142 game points scored)
    10 
    3rd Jim knopf (121 game points scored)
    1/2/2025
    1st Sylvia (128 game points scored)
    15 
    2nd Antonia (122 game points scored)
    10 
    3rd Jim knopf (101 game points scored)
    1/2/2025
    1st Jim knopf (153 game points scored)
    14 
    2nd Sylvia (135 game points scored)