Game Info

Root
2 - 4 players
average 75 minutes
Challenging
Published in
View Global Stats
View on boardgamegeek.com View on boardgamegeek.com

Root is a game of adventure and war in which 2 to 4 (6 with the 'Riverfolk' expansion) players battle for control of a vast wilderness. The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods. Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root. Root represents the next step in our development of asymmetric design. Like Vast: the Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible. The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts. The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling. The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence--but only if they can manage to keep the other players in check. Meanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal. In Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of Root! —description from the publisher

Overall Statistics for Steve_rodgers's Gaming Group

Total Games Played: 7
Average Players Per Game 4

Win/Loss Statistics for Steve_rodgers's Gaming Group

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Steve_rodgers 179  7 26.00 
4
3
57 %
Aaron s 162  6 27.00 
3
3
50 %
august s 67  4 17.00 
1
3
25 %
Ruth 53  2 26.00 
1
1
50 %
Mason 45  3 15.00 
1
2
33 %
Laura Me 42  1 42.00 
1
0
100 %
Derek 29  1 29.00 
1
0
100 %
Josh D 25  1 25.00 
0
1
0 %
Olivia 18  1 18.00 
0
1
0 %
Aelias 14  1 14.00 
0
1
0 %
Caleb 1 9.00 
0
1
0 %

    Last 5 Played Games for Steve_rodgers's Gaming Group

    Date Played Result
    9/29/2024
    1st Laura Me
    42 
    2nd Josh D
    25 
    18 
    4th Caleb
    9/13/2023
    44 
    1st Ruth
    44 
    2nd Aaron s
    22 
    3rd Aelias
    14 
    4th august s
    5th Mason
    8/4/2023
    1st Derek
    29 
    1st Aaron s
    29 
    11 
    6/7/2023
    42 
    2nd Aaron s
    25 
    3rd Olivia
    18 
    4th Ruth
    5/10/2023
    33 
    2nd Aaron s
    22 
    3rd august s
    11