Game Info

Oath: Chronicles of Empire and Exile
1 - 6 players
average 82 minutes
Published in
View Global Stats
View on View on
Political Fantasy
Area Control / Area Influence Card Drafting Area Movement Legacy Game

In Oath, one to six players guide the course of history in an ancient land. Players might take the role of agents bolstering the old order or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game's core victory condition. If a player seizes control by courting anarchy and distrust, future players will have to contend with a land overrun by thieves and petty warlords. In a later game, a warlord might attempt to found a dynasty, creating a line of rulers that might last generations or be crushed by the rise of a terrible, arcane cult. In Oath, there are no fancy production tricks, app-assisted mechanisms or production gimmicks. The game can be reset at any time and doesn't require the same play group from one game to the next. A player might use the fully-featured solo mode to play several generations during the week and then use that same copy of the game for Saturday game-night with friends. There are no scripted narratives or predetermined end points. The history embedded in each copy of Oath will grow to be as unique as the players who helped build it. —description from the publisher

Overall Statistics for mintea's Gaming Group

Total Games Played: 1
Average Players Per Game 4

Win/Loss Statistics for mintea's Gaming Group

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Shaqee 42  1 42.00 
100 %
mintea 25  1 25.00 
0 %
Emil 18  1 18.00 
0 %
William 1 9.00 
0 %

    Last 1 Played Games for mintea's Gaming Group

    Date Played Result
    1st Shaqee
    2nd mintea
    3rd Emil
    4th William