Game Info

Tide of Iron: Next Wave
2 - 4 players
average 150 minutes
Challenging
Published in
View Global Stats
View on boardgamegeek.com View on boardgamegeek.com
Fighting Miniatures Wargame World War II
Area Control / Area Influence Dice Rolling Hand Management Action Point Allowance System Modular Board Grid Movement Hex-and-Counter Simulation Time Track

Tide of Iron: Next Wave was released under license by 1A Games in 2014. It is the second edition of Tide of Iron (which was first released by Fantasy Flight Games in 2007). Tide of Iron: Next Wave and Tide of Iron are essentially the same game. Overall, Tide of Iron: Next Wave is much more informative and organized. The rules are improved with corrected errors which make it better than the rules found in the 2007 edition. Also, a few of the scenarios have been adjusted for better game play. These and other improvements make this edition better than the older edition. Also included in Tide of Iron: Next Wave are some additional and useful items that were later introduced to TOI in some of the game expansions. Because of these differences, the two products have different entries on BoardGameGeek. For more information about the older 2007 version of Tide of Iron, you can Click Here. Tide of Iron is a game of World War II tactical conflict for two to four players. The components in this base game allow players to simulate the dramatic struggle that took place between American and German forces in Northern Europe during the years 1944 and 1945. Tide of Iron is a scenario-based game, with the available forces, objectives, map, and victory conditions being set by each given scenario. It features loads of plastic figures, including soldiers, equipment, heavy weapons, and combat vehicles, cards, dice, cardboard markers, and modular game boards that will represent the customizable terrain of this scenario-based wargame. The twelve double-sided map tiles, plus the dozens of included terrain hexes, allow for limitless potential combinations, and each scenario can be enhanced by special rules, objective markers, troop allotments, and other variations. The only limiting factor is your imagination!

Overall Statistics for Work & Jogos

Total Games Played: 8
Average Players Per Game 2

Win/Loss Statistics for Work & Jogos

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Gab 393  8 49.00 
7
1
87 %
Guilherme 361  8 45.00 
6
2
75 %

    Last 5 Played Games for Work & Jogos

    Date Played Result
    6/1/2016
    1st Gab
    65 
    2nd Guilherme
    33 
    5/20/2016
    1st Guilherme
    65 
    2nd Gab
    33 
    5/20/2016
    1st Gab
    65 
    2nd Guilherme
    33 
    5/20/2016
    Gab
    46 
    46 
    5/6/2016
    Gab
    46 
    46