Game Info

Election Night!
2 - 6 players
average 42 minutes
Published in
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Dice Number Educational Math
Area Control / Area Influence Dice Rolling

Two players or teams battle for critical Electoral Votes in a run for the presidency. Players use the uniquely numbered PlaySmart Dice system to create dice pools which produce numbers that can be added or multiplied to each other, and then assigned to numbered state groups on an indexed Electoral College game board. States with more electoral votes require more sums or products to be assigned to them before they are won by a player or team, and a electoral vote counter lets players keep track of their votes. The game includes a double-sided game board which has an addition game version and a multiplication game version. Dry erase markers are used to color shape counters (circles and polygons) on individual states and when the majority of the area is filled after enough rolls are assigned to a given state, the votes are credited to a player's total. The game has several different versions of play (in addition to the two game board sides). More advanced versions of game play include re-rolls and strategy cards that can be strategically used to change sums or products. —description from the publisher

Overall Statistics for Hunsterdoggo's Gaming Group

Total Games Played: 2
Average Players Per Game 2

Win/Loss Statistics for Hunsterdoggo's Gaming Group

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Josh 21  2 10.00 
1
1
50 %
Becky 14  1 14.00 
1
0
100 %
Neil 1 7.00 
0
1
0 %

    Last 2 Played Games for Hunsterdoggo's Gaming Group

    Date Played Result
    12/26/2020
    1st Josh
    14 
    2nd Neil
    12/25/2020
    1st Becky
    14 
    2nd Josh