Game Info

Terra Mystica
2 - 5 players
average 105 minutes
Challenging
Published in
View Global Stats
View on boardgamegeek.com View on boardgamegeek.com
Economic Civilization Fantasy Territory Building
Area Control / Area Influence Route/Network Building Variable Player Powers Variable Phase Order Worker Placement

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups. Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities. Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are: Desert (Fakirs, Nomads) Plains (Halflings, Cultists) Swamp (Alchemists, Darklings) Lake (Mermaids, Swarmlings) Forest (Witches, Auren) Mountain (Dwarves, Engineers) Wasteland (Giants, Chaos Magicians) Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

Overall Statistics for Work & Jogos

Total Games Played: 6
Average Players Per Game 3.7

Win/Loss Statistics for Work & Jogos

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Leticia 261  6 44.00 
3
3
50 %
Gab 239  6 40.00 
2
4
33 %
Guilherme 94  6 16.00 
0
6
0 %
Rhony 86  2 43.00 
1
1
50 %
Ursula 26  1 26.00 
0
1
0 %
Bernardo 10  1 10.00 
0
1
0 %

    Last 5 Played Games for Work & Jogos

    Date Played Result
    6/1/2016
    1st Leticia
    47 
    2nd Gab
    31 
    3rd Guilherme
    16 
    5/19/2016
    1st Leticia
    66 
    2nd Gab
    44 
    3rd Ursula
    26 
    4th Guilherme
    20 
    5th Bernardo
    10 
    5/6/2016
    1st Rhony
    60 
    2nd Gab
    35 
    3rd Leticia
    26 
    4th Guilherme
    13 
    4/28/2016
    1st Leticia
    60 
    2nd Gab
    35 
    3rd Rhony
    26 
    4th Guilherme
    13 
    4/12/2016
    1st Gab
    47 
    2nd Leticia
    31 
    3rd Guilherme
    16