Game Info

Azul
2 - 4 players
average 37 minutes
Easy
Published in
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Abstract Strategy Renaissance
Set Collection Tile Placement Pattern Building Card Drafting

Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora. In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Overall Statistics for GAME CAVE ANTWERP

Total Games Played: 1
Average Players Per Game 4

Win/Loss Statistics for GAME CAVE ANTWERP

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Agnes Van De Genachten 19  1 19.00 
1
0
100 %
Arne Nieberding 11  1 11.00 
0
1
0 %
Leni Beckers 1 8.00 
0
1
0 %
Mark Van Achter 1 4.00 
0
1
0 %

    Last 1 Played Games for GAME CAVE ANTWERP

    Date Played Result
    11/19/2018
    1st Agnes Van De Genachten (95 game points scored)
    19 
    2nd Arne Nieberding (88 game points scored)
    11 
    3rd Leni Beckers (81 game points scored)
    4th Mark Van Achter (66 game points scored)