Game Info

Terra Mystica
2 - 5 players
average 105 minutes
Challenging
Published in
View Global Stats
View on boardgamegeek.com View on boardgamegeek.com
Economic Civilization Fantasy Territory Building
Area Control / Area Influence Route/Network Building Variable Player Powers Variable Phase Order Worker Placement

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups. Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities. Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are: Desert (Fakirs, Nomads) Plains (Halflings, Cultists) Swamp (Alchemists, Darklings) Lake (Mermaids, Swarmlings) Forest (Witches, Auren) Mountain (Dwarves, Engineers) Wasteland (Giants, Chaos Magicians) Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

Overall Statistics for Chocolate Vessel

Total Games Played: 17
Average Players Per Game 3.8

Win/Loss Statistics for Chocolate Vessel

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
LookAsh 660  15 44.00 
8
7
53 %
Ptolo 656  17 39.00 
6
11
35 %
Henek 545  17 32.00 
3
14
17 %
Ev 124  9 14.00 
0
9
0 %
Ish 35  1 35.00 
0
1
0 %
Hanuta 26  2 13.00 
0
2
0 %
Maciek 26  1 26.00 
0
1
0 %
Monika od Hanuty 26  1 26.00 
0
1
0 %
Vesper 26  1 26.00 
0
1
0 %
Kamil 20  1 20.00 
0
1
0 %

    Last 5 Played Games for Chocolate Vessel

    Date Played Result
    2/29/2024
    1st Ptolo (130 game points scored)
    66 
    2nd LookAsh (121 game points scored)
    44 
    3rd Henek (106 game points scored)
    26 
    4th Kamil (65 game points scored)
    20 
    5th Ev (63 game points scored)
    10 
    11/22/2023
    1st Henek (143 game points scored)
    60 
    2nd LookAsh (114 game points scored)
    35 
    3rd Vesper (100 game points scored)
    26 
    4th Ptolo (91 game points scored)
    13 
    3/22/2023
    1st Ptolo (144 game points scored)
    60 
    2nd LookAsh (124 game points scored)
    35 
    3rd Henek (105 game points scored)
    26 
    4th Ev (73 game points scored)
    13 
    9/7/2021
    1st LookAsh (122 game points scored)
    47 
    2nd Ptolo (119 game points scored)
    31 
    3rd Henek (118 game points scored)
    16 
    8/24/2021
    1st LookAsh (129 game points scored)
    60 
    2nd Ptolo (107 game points scored)
    29 
    2nd Henek (107 game points scored)
    29 
    3rd Ev (81 game points scored)
    13