Game Info

Habitats
2 - 5 players
average 40 minutes
Easy
Published in
View Global Stats
View on boardgamegeek.com View on boardgamegeek.com
Animals
Tile Placement

In Habitats, each player builds a big wildlife park without cages or fences. The animals in your park need their natural habitats: grassland, bush, rocks or lakes. The zebra needs a big area of grass and some water adjacent, for example, while a bat needs rocks and bush and water, a hart needs bush and grass, and a crocodile needs mainly water. There is a snake, baboon, bee, elephant, otter, lizard, turtle, eagle, meerkat, scorpio, hog, catfish, rhino, etc., each with its own landscape requirements — 68 different animals in total. Each player starts their individual park with an entrance tile, and they are each represented in the marketplace of animal tiles by a ceramic figure. On a turn, a player takes the tile to their left, right or front; moves their figure to the space just vacated; then draws a tile to place where their figure started the turn. When adding an animal tile in your park, you add its main landscape — the base space for the animal — to your park, too. While placing this new animal, its own piece of landscape can help to fulfill the requirements of your other animals' requirements, e.g., the water on a hippo tile fulfilling the adjacent otter's need for water. Thus, fulfilling every animal's desire for land becomes a more and more difficult task with each tile you add. Aside from expanding your park with different landscape types, flora and animals, you can improve its profitability by building extra entrance roads, trek spots, and watchtowers. Habitats lasts three seasons, with each season giving each player 6-9 new tiles for their parks. Whoever has best met the goal of the season receives bonus points, with a smaller number of points for second and third place. At the end of the game, each player scores for each tile in their park based on whether that tile's requirements are satisfied. Whoever scores the most points wins!

Overall Statistics for 北京SIBI小组

Total Games Played: 20
Average Players Per Game 3.9

Win/Loss Statistics for 北京SIBI小组

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Berghai 277  20 14.00 
10
10
50 %
ShenHao 89  7 13.00 
2
5
28 %
MaGua 69  5 14.00 
3
2
60 %
HeZi 40  2 20.00 
2
0
100 %
Hai ChaoHe 34  3 11.00 
1
2
33 %
FengYu 31  4 8.00 
0
4
0 %
Tuttiii 30  2 15.00 
1
1
50 %
JiaJia 21  2 10.00 
0
2
0 %
Ma JingWei 19  3 6.00 
0
3
0 %
ShuiMo 16  2 8.00 
0
2
0 %
LaRuiAn 15  2 8.00 
0
2
0 %
WangLei 14  1 14.00 
0
1
0 %
DaiWang 12  2 6.00 
0
2
0 %
Orange 11  1 11.00 
0
1
0 %
XiaoQiu 10  3 3.00 
0
3
0 %
Lin 1 9.00 
0
1
0 %
Hai Ming Yi 1 8.00 
0
1
0 %
JinBin 1 8.00 
0
1
0 %
Link Lu 1 8.00 
0
1
0 %
TianMing 1 8.00 
0
1
0 %
MeiYu 1 6.00 
0
1
0 %
One User 1 6.00 
0
1
0 %
HouTian 1 4.00 
0
1
0 %
JianDan 1 4.00 
0
1
0 %
Jin Zhu 1 4.00 
0
1
0 %
LingDu 1 4.00 
0
1
0 %
TaoTao 1 4.00 
0
1
0 %
YangTian 1 4.00 
0
1
0 %
WanYue 1 3.00 
0
1
0 %
WuYou 1 3.00 
0
1
0 %
HePeng (INACTIVE) 32  3 11.00 
1
2
33 %
Seed (INACTIVE) 1 8.00 
0
1
0 %

    Last 5 Played Games for 北京SIBI小组

    Date Played Result
    2/4/2020
    1st Hai ChaoHe (59 game points scored)
    19 
    2nd Berghai (56 game points scored)
    11 
    3rd Hai Ming Yi (54 game points scored)
    4th Ma JingWei (36 game points scored)
    2/1/2020
    1st Berghai (74 game points scored)
    15 
    2nd Ma JingWei (60 game points scored)
    10 
    3rd Hai ChaoHe (59 game points scored)
    1/31/2020
    1st Berghai (76 game points scored)
    15 
    2nd Hai ChaoHe (50 game points scored)
    10 
    3rd Ma JingWei (45 game points scored)
    12/28/2019
    1st ShenHao (73 game points scored)
    19 
    2nd Berghai (70 game points scored)
    11 
    3rd DaiWang (55 game points scored)
    4th LingDu (51 game points scored)
    12/14/2019
    1st Berghai (69 game points scored)
    15 
    2nd ShenHao (67 game points scored)
    2nd TianMing (67 game points scored)