Game Info

Before the Wind
2 - 4 players
average 75 minutes
Advanced
Published in
View Global Stats
View on boardgamegeek.com View on boardgamegeek.com
Economic Nautical Card Game
Auction/Bidding Hand Management Set Collection Card Drafting

In the harbor a fleet of commerce ships is waiting to be loaded with goods. Each vessel needs a certain combination of goods. The players take the roles of traders, trying to fill their warehouses with goods which are then in turn transferred to the ships in the harbor. They have to pay attention to the right combination of goods because the captains only accept the goods from a single trader and expect a complete delivery before their ships leave the harbor. It is also very important to not let the right moment to transfer goods to the vessels pass, because the fleet will leave the harbor when the storage space is full and the winds are helpful. The players always have to be before the wind to actively influence the events. Contents 120 action cards 60 goods cards 60 Guilders cards 46 ship cards 4 warehouses 1 starting player token 1 rules booklet

Overall Statistics for TGIM

Total Games Played: 1
Average Players Per Game 3

Win/Loss Statistics for TGIM

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
RobèrB 33  1 33.00 
1
0
100 %
LeylaC 22  1 22.00 
0
1
0 %
XanderB 11  1 11.00 
0
1
0 %

    Last 1 Played Games for TGIM

    Date Played Result
    4/20/2017
    1st RobèrB (52 game points scored)
    33 
    2nd LeylaC (29 game points scored)
    22 
    3rd XanderB (21 game points scored)
    11