2 | |
average 37 minutes | |
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Published in 2016 | |
View Global Stats | |
View on boardgamegeek.com | |
Political Bluffing Wargame Modern Warfare | |
Area Control / Area Influence Hand Management Campaign / Battle Card Driven |
Experience the dense Cold War suspense and scratch that Twilight Struggle itch in only 45 minutes. 13 Days: The Cuban Missile Crisis is a nail-biting, theme saturated two-player strategy game about the Cuban Missile Crisis. Your fate is determined by how well you deal with the inherent dilemmas of the game, and the conflict. 1) Will you push to gain prestige at the risk of escalating the crisis to global nuclear war? 2) How do you best manage your hand of cards to further your own plans while depriving your opponent of options? Work out these dilemmas in order to emerge as victor of the Cuban Missile Crisis after thirteen suspenseful days. 13 Days: The Cuban Missile Crisis is a meaty filler utilizing the card-driven game mechanics. Rich with history, yet accessible to gamers with no prior knowledge of the crisis. It is targeted specifically at catering to two groups of gamers: the enthusiasts that just don't have the time they used to and the curious newcomers that are scared off by the heavy commitment and long play times of the classics in the genre. Official FAQ/ERRATA Designer Diary
Total Games Played: | 1 |
Average Players Per Game | 2 |
Badges | Name | NemePoints | Total Games | Avg. NemePoints | Wins / Losses | % Won |
---|---|---|---|---|---|---|
Virginie R | 17 | 1 | 17.00 |
|
100 % | |
farchamb | 9 | 1 | 9.00 |
|
0 % |
Date Played | Result | |
---|---|---|
10/18/2017 |
1st
Virginie R
17
2nd
farchamb
9
|