Game Info

Pegasus Bridge: ASL Historical Module 4
2
average 120 minutes
Hardcore
Published in
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Wargame World War II Expansion for Base-game
Hex-and-Counter

Fourth Historical Module for Advanced Squad Leader, recreating the fighting for the famous Pegasus Bridge during the invasion of Normandy. (from the back of the box:) A few minutes past midnight, June 6th 1944, glider-borne D Company, 2nd Oxfordshire and Buckinghamshire Light Infantry seize a key bridge over the Caen Canal in Normandy. This elite company, along with the paratroopers of the 7th Battalion, 6th Airborne Division must hold the bridge until relieved. Throughout the remainder of June 6th, the glidermen and paratroopers repulse eight different German counterattacks from elements of the 21st Panzer Division and the 716th Infantry Division, until finally relieved by the Warwickshires advancing from Sword Beach. Contents 1 22" x 32" map of the bridge and surrounding towns of Benouville and Le Port, Chapter Q divider Chapter Q of the ASL rule book, Pages Q1-Q17 (which introduces new terrain types and contains the rules for the Pegasus Bridge Campaign Games), Chapter H notes for all the new vehicles introduced, pages H16a & H16b Chapter K, pages K25-K32, Day 7 of the Squad Leader Training Manual. 1 Countersheet consisting of 160 1/2" counters, 64 5/8" counters, , two campaign games, and six scenarios which highlight the key moments of the battle.

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