Game Info

10 Days in Africa
2 - 4 players
average 25 minutes
Casual
Published in
View on boardgamegeek.com View on boardgamegeek.com
Travel Aviation / Flight Educational
Hand Management Tile Placement Route/Network Building

You have 10 DAYS IN AFRICA™ – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make correct connections for a ten-day journey wins the game. Tiles are arranged on a player's tray, then a new tile is drawn. It can be used to replace a tile on one of the "days." Then that tile or the drawn tile are discarded face-up to one of three discard piles. Tiles may not be rearranged, only replaced. You must complete your journey correctly, connecting by foot - bordering country tiles set side-by-side, air - countries of the same color with a same-colored airplane between them, or automobile - a car can drive between two countries and a third country which borders them. Whoever is the first to connect all 10 days wins the game. This is the second installment in the 10 Days in series.

Statistics For All Gaming Groups

Total Games Played on NemeStats: 3
Total Gaming Groups With This Game 2
Average Players Per Game 3

Top 2 Champions Globally

Name Group Wins Plays Win %
Berghai 北京SIBI小组 1 1 100 %
Lauren Vicenza Gamers 1 1 100 %

Last 2 Played Games Globally