|average 360 minutes|
|Published in 1985|
|View on boardgamegeek.com|
|Wargame World War II|
Tactical/operational simulation of the British sector of the Normandy Invasion, 1944. Game scale : 1 hex = 1 Km., 1 turn = 2 hours. Most units are battalions with some companies. Game starts with placement of airborne units (Br. Airborne attacks of the night) and then amphibious operations. Objective is to reach Caen and do better than Montgomery in the actual battle. Casualties do not count towards victory.
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