Game Info

Port Arthur: The Russo-Japanese War
2
average 180 minutes
Easy
Published in
View on boardgamegeek.com View on boardgamegeek.com
Wargame
Hex-and-Counter Simulation

Port Arthur is a simulation of the ground campaign of the Russo-Japanese War of 1904-05. Included in the game are 10 pages of rules, a 22" x 34" mapsheet, and 101 counters. Victory points are awarded for causing enemy casualties, and for control of Liaoyang, Mukden, and Port Arthur (which is worth 2 points). At the beginning of the game the Russian player will be receiving 4 points per turn, so it is imperative for the Japanese player to be aggressive. At the end of 10 complete turns, the player with the higher total, wins.

Statistics For All Gaming Groups

Total Games Played on NemeStats: 0
Total Gaming Groups With This Game 0
Average Players Per Game 0