Game Info

Port Arthur: The Russo-Japanese War
average 180 minutes
Published in
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Hex-and-Counter Simulation

Port Arthur is a simulation of the ground campaign of the Russo-Japanese War of 1904-05. Included in the game are 10 pages of rules, a 22" x 34" mapsheet, and 101 counters. Victory points are awarded for causing enemy casualties, and for control of Liaoyang, Mukden, and Port Arthur (which is worth 2 points). At the beginning of the game the Russian player will be receiving 4 points per turn, so it is imperative for the Japanese player to be aggressive. At the end of 10 complete turns, the player with the higher total, wins.

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