Game Info

Enemy Agent
average 60 minutes
Published in
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Bluffing Deduction Spies/Secret Agents Memory
Roll / Spin and Move Memory Secret Unit Deployment

Players divide their 6 travelers into 3 secret agents and 3 tourists and select matching passports that will be used throughout the game. With throws of the dice, the travelers are moved from the hotel or railroad station toward the wall. After passing through the checkpoint, which can cause delays, travelers are moved toward the opponents buildings to locate his "Master Plan". When found, the "Master Plan" is rushed back through a checkpoint or "Over the Wall".In addition, each player has two inspectors, which are used to hunt opposing enemy agents.

Statistics For All Gaming Groups

Total Games Played on NemeStats: 0
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Average Players Per Game 0