Game Info

Conflict
2 - 4 players
average 30 minutes
Casual
Published in
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Miniatures Wargame Modern Warfare
Roll / Spin and Move Grid Movement

In Conflict, players move various military miniatures around a symmetrical game board in an attempt to either invade the home space of an opponent or capture all of his/her units. This game has a game board, two d6, a set of rules and 48 miniatures. The miniatures are divided into sets for each colour, consisting of 2 airplanes, 4 artillery, 5 battleships and 1 anti-aircraft gun. Players start the game in their own corner with 8 miniatures. The 4 remaining miniatures are placed in a reserve. The dice are rolled and the player must move two of his/her pieces a number of spaces as indicated on the dice. Pieces can be moved in any direction but are limited in where they can move based on the particular unit. Battleships must move on water, artillery and anti-aircraft must move on land while airplanes can move on either. Rolling doubles permits an extra turn while rolling a seven gains another unit from the reserve. Pieces are captured by moving over them and a "home" space is captured by exact roll. The game ends when a player has captured all of the opponent's pieces or captures all of the home spaces.

Statistics For All Gaming Groups

Total Games Played on NemeStats: 1
Total Gaming Groups With This Game 1
Average Players Per Game 2

Top 1 Champions Globally

Name Group Wins Plays Win %
Kelvin L Alpine Game Knights 1 1 100 %

Last 1 Played Games Globally

Winner Date Group
Kelvin L 9/15/2018 Alpine Game Knights