Game Info

Risk 2210 A.D. Frontline: Season Three – Factions
2 - 5 players
average 240 minutes
Casual
Published in
View on boardgamegeek.com View on boardgamegeek.com
Science Fiction Dice Wargame Expansion for Base-game
Area Control / Area Influence Auction/Bidding Dice Rolling Area Movement Variable Phase Order

Which side will you choose? FRONTLINE: SEASON THREE: FACTIONS introduces six new factions to Risk 2210 A.D., each with their own unique agenda and abilities. At the beginning of the game, each player picks a Faction play-mat. The amount of energy, cards, commanders, and special abilities players begin with is solely based on your choice of faction. If you choose the Havoc faction you will be a nuclear powerhouse. If Primus Oceanus is your choice, you will reign supreme over your domain of the sea. The choice is yours. Expands: Risk 2210 A.D.

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