2 - 5 players | |
average 240 minutes | |
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Published in 2004 | |
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View on boardgamegeek.com |
Science Fiction Dice Wargame Expansion for Base-game | |
Area Control / Area Influence Auction/Bidding Dice Rolling Area Movement Variable Phase Order |
The wars of the future will be won with advanced weaponry. FRONTLINE: SEASON TWO: TECH COMMANDER adds a sixth commander and a new command card set for use with Risk 2210 A.D. The included Tech Commander - like the Diplomat from the standard game - attacks using a die 6 and defends with a die 8. The new command card set adds advanced weapons and tactics such as Mind Control and Technical Espionage. Expands: Risk 2210 A.D.
Total Games Played on NemeStats: | 0 |
Total Gaming Groups With This Game | 0 |
Average Players Per Game | 0 |