Game Info

3 - 6 players
average 45 minutes
Published in
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Deduction Horror
Tile Placement Variable Player Powers Partnerships

Werewolf meets Carpenter's Thing. In this game, players are Antarctic explorers lost in a cave, not all players though... One of them is the Beest. Players take turns adding a tile to each opponent's cave system. Players meet if the cave system of two players are open at the same time. Meeting players swap DNA profiles. If one of these players is the Beest then the other player becomes a minion to the Beest and his new objective is to get other people to also meet the Beest. The Beest wins the game if all players have become minions, the other player win if they meet all players but the Beest.

Statistics For All Gaming Groups

Total Games Played on NemeStats: 0
Total Gaming Groups With This Game 0
Average Players Per Game 0