2 - 4 players | |
average 30 minutes | |
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Published in 1998 | |
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View on boardgamegeek.com |
Abstract Strategy |
Players take turns moving their kings around a playing field of hills. The kings movement is like a knight in chess. During the opening, hills are claimed, but you can't claim 2 hills that are adjacent. In the midgame, knots are formed and merged together forming contiguous chains of hill ownership. The player with the *fewest* knots wins the game. A 4 player partnership is included with the rules of the game. Tara: Ireland's Royal Board Game is a revamped version of this game.
Total Games Played on NemeStats: | 0 |
Total Gaming Groups With This Game | 0 |
Average Players Per Game | 0 |