Game Info

Pandemic: Rising Tide
2 - 5 players
average 45 minutes
Advanced
Published in
View on boardgamegeek.com View on boardgamegeek.com
Industry / Manufacturing
Cooperative Play

It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea, but this system is no longer enough. In Pandemic: Rising Tide, it is your goal to avert tragedy by constructing four modern hydraulic structures in strategic locations that will help you defend the country from being reclaimed by the ocean. Storms are brewing and the seas are restless. It will take all your guile to control the flow of water long enough to usher in the future of the Netherlands. It's time to get to work. Containing the water that threatens to consume the countryside is your greatest challenge. Water levels in a region are represented by cubes, and as the water containment systems currently in place begin to fail, more water cubes are added to the board. With water levels constantly on the rise, failure to maintain the containment system could quickly lead to water spilling across the board. To successfully build the four hydraulic structures needed to win a game of Pandemic: Rising Tide, you must first learn to predict and manipulate the flow of water. Failing to maintain safe water levels throughout the country can bring you perilously close to failing your mission. Fortunately, water can be corralled by a strategically placed dike or slowed by pumping water out of a region. Correctly identifying and intervening in at-risk areas can get you one step closer to victory.

Statistics For All Gaming Groups

Total Games Played on NemeStats: 29
Total Gaming Groups With This Game 17
Average Players Per Game 3.4

Top 2 Champions Globally

Name Group Wins Plays Win %
The Game bubba group 1 1 100 %
Bol2ry Group2Potes 1 2 50 %

Last 5 Played Games Globally

Winner Date Group
EVERYONE WON 9/11/2019 Dawn's Gaming Group
EVERYONE WON 4/23/2019 Acronym!
EVERYONE WON 2/23/2019 NewWonder's Gaming Group
EVERYONE WON 2/20/2018 philcampeau's Gaming Group
EVERYONE WON 4/29/2018 Group2Potes