2 - 4 players | |
average 20 minutes | |
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Published in 1998 | |
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Card Game Science Fiction Fighting Adventure Maze | |
Modular Board Variable Player Powers |
The players take the role of victims of an alien abduction trying to escape from captivity on an alien ship. The object is to be the first to escape..."the others better not get in the way". Cards are placed by the players throughout the game to determine the ship's layout, and represent the exploration of the ship. Other cards allow players to find weapons, or use other special powers, by holding a specific card or playing other cards as events. Online Play CCG Workshop (no longer available)
Total Games Played on NemeStats: | 0 |
Total Gaming Groups With This Game | 0 |
Average Players Per Game | 0 |