|2 - 15 players|
|average 15 minutes|
|Published in 1998|
|View on boardgamegeek.com|
Roll the dice as often as you want but as soon as there is a black cat shown you loose everything. If no cat shows up - points on the dice shown count. Highest scores wins. There is also a horseshoe symbol. One horseshoe symbol neutralizes a cat.
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