Game Info

Karnickel
2 - 4 players
average 15 minutes
Casual
Published in
View Global Stats
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Dice Racing Trains Animals Children's Game
Press Your Luck Modular Board Roll / Spin and Move

Everybunny knows that rabbits love the countryside — and carrots, of course! The best carrots of all grow between the train tracks, but you have to keep an eye out for trains! Roll the dice and hop your rabbit to the best carrot patch; as long as you don't need to flee out of the path of the train, you can happily nibble away. Chomp, chomp, chomp... In Karnickel, each player places his rabbit on the circular train track made of eight interchangeable tiles, sets the train engine on its start space, then takes turns rolling the custom dice. After you roll, set any die that shows the "train" out of play, then count up how many times each of the player colors appears on the remaining dice; you must move one of the rabbits (yours or another player's) clockwise around the track the full number of spaces. You then pass the rabbit dice to the next player. Players take turns, each time rolling only the dice passed to them and hopping the rabbits from tile to tile, trying to land on the tiles where they will be able to collect the most carrots. When a player rolls only trains, the rabbit hopping has to stop as the train is ready to move! That player rerolls all seven dice, counts up the number of trains rolled, then moves the train that many spaces around the track. Every rabbit on a tile that the train moves through is scared away by the engine and hops off the track, failing to collect any carrots this time. All rabbits still on the track after the train moves — either because the train didn't reach them or because they were on one of the two tunnel tiles — get to grab 1, 2 or 3 carrots...or maybe lose one — exploding carrots are a risk! Everyone then hops back onto the track, and the next player rolls all the dice to start a new round of play. Whoever has the most carrots when one player has at least eight carrots wins!

Overall Statistics for Ritschwumm's Gaming Group

Total Games Played: 7
Average Players Per Game 3.4

Win/Loss Statistics for Ritschwumm's Gaming Group

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Ritschwumm 37  7 5.00 
3
4
42 %
Yara 36  5 7.00 
2
3
40 %
Xeno 30  6 5.00 
1
5
16 %
Jo 24  5 5.00 
1
4
20 %
Wolfgang 1 4.00 
0
1
0 %

    Last 5 Played Games for Ritschwumm's Gaming Group

    Date Played Result
    2/16/2019
    1st Ritschwumm (12 game points scored)
    2nd Xeno (9 game points scored)
    8/31/2018
    1st Yara (8 game points scored)
    10 
    2nd Jo (7 game points scored)
    3rd Xeno (5 game points scored)
    3rd Ritschwumm (5 game points scored)
    8/30/2018
    1st Ritschwumm (8 game points scored)
    10 
    2nd Yara (5 game points scored)
    3rd Jo (2 game points scored)
    4th Xeno (1 game points scored)
    8/29/2018
    1st Xeno (8 game points scored)
    10 
    2nd Yara (7 game points scored)
    3rd Ritschwumm (6 game points scored)
    3rd Jo (6 game points scored)
    3/10/2018
    1st Ritschwumm (8 game points scored)
    2nd Yara (6 game points scored)
    2nd Wolfgang (6 game points scored)