Game Info

Trenchzone
2
average 60 minutes
Easy
Published in
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Wargame World War I
Dice Rolling Card Drafting Area Movement Campaign / Battle Card Driven

Across the muddy no-man's land, your troops advance to victory, in this strategic game of attack and counter attack set in the trenches of World War One. Winning is achieved in two ways, a bloody victory though assaults driving your opponent from one of their trench sectors, or secondly by the eroding of morale from the constant pounding of artillery, gas attacks and machine gun fire on the trenchzone front. The game encourages a commander to plan strategically, however commanders will have to alter their battle plans as resources become available through placement of cards into a sector or as a result of your opponent’s actions. After your initial set up of Artillery Positions, Pillboxes, Barbed Wire and Squads, your sectors are reinforced or reduced by your orders or your opponents actions in each sector. It's your choice as the commander to wait for reinforcements or to take the initiative and advance across no man’s land. Who will advance to victory?

Overall Statistics for Jersey's Board Gaming Group

Total Games Played: 2
Average Players Per Game 2

Win/Loss Statistics for Jersey's Board Gaming Group

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Glen Kehoe 56  2 28.00 
2
0
100 %
Calvin Le Huray 14  1 14.00 
0
1
0 %
Stuart Price 14  1 14.00 
0
1
0 %

    Last 2 Played Games for Jersey's Board Gaming Group

    Date Played Result
    7/8/2017
    28 
    14 
    6/16/2015
    28 
    14