Game Info

Spartacus: A Game of Blood & Treachery
3 - 4 players
average 150 minutes
Advanced
Published in
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Negotiation Ancient Fighting Movies / TV / Radio theme
Auction/Bidding Dice Rolling Hand Management Trading Variable Player Powers Grid Movement Betting/Wagering

Game description from the publisher: In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favor of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. Three main phases occur in each game round of Spartacus: A Game of Blood & Treachery. The Intrigue Phase is when players launch their Schemes, hoping to raise their fortunes while undermining their rivals. Schemes and Reactions are represented by cards in the Intrigue Deck. Players wield their Influence to put their Schemes into play, often asking for (or bribing) another player’s help in hatching the most complex plots. The Market Phase is when players buy, sell and trade Assets (Gladiators, Slaves, Equipment and Guards). Players also bid against each other to acquire new Assets at Auction. Wealth is not the only path to success as players bluff and bargain with each other to acquire the Assets they covet. The Arena Phase is when the bloody games are held. Gladiators from two rival Houses are pitted against each other in a brutal fight for glory. The spectacles of the games are represented by miniature combat on the arena board. Fighters pit their Attack, Defense and Speed dice against one another to determine the victor. All players seek to increase their fortunes by betting on the outcome of the gruesome conflict. Fighters who emerge from the arena victorious gain Favor and their Dominus gain Influence. The goal of the game is to become the most influential house in Capua, securing your family’s power for years to come. During the game, players will bribe, poison, betray, steal, blackmail, and undermine each other. Gold will change hands again and again to buy support, stay someone’s hand or influence their decisions. Will you be the honorable player whose word is their bond or the treacherous schemer whose alliances change with the wind?

Overall Statistics for Jersey's Board Gaming Group

Total Games Played: 2
Average Players Per Game 5

Win/Loss Statistics for Jersey's Board Gaming Group

Name Total Games Avg. per game % Won
Shaun Gell 196 2 98.00
2
0
100 %
Neill Stoddart 117 2 58.50
0
2
0 %
Mark Young 67 2 33.50
0
2
0 %
Jonathan Marshall 52 1 52.00
0
1
0 %
Glen Kehoe 44 2 22.00
0
2
0 %
Calvin Le Huray 15 1 15.00
0
1
0 %

    Last 2 Played Games for Jersey's Board Gaming Group

    Date Played Result
    8/3/2017
    1st Shaun Gell (12 game points scored)
    98
    2nd Neill Stoddart (12 game points scored)
    65
    3rd Mark Young (11 game points scored)
    38
    4th Glen Kehoe (10 game points scored)
    29
    5th Calvin Le Huray (9 game points scored)
    15
    3/24/2016
    1st Shaun Gell (12 game points scored)
    98
    2nd Jonathan Marshall (12 game points scored)
    52
    2nd Neill Stoddart (12 game points scored)
    52
    4th Mark Young (11 game points scored)
    29
    5th Glen Kehoe (9 game points scored)
    15