Game Info

Mondo
1 - 4 players
average 25 minutes
Easy
Published in
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Puzzle Real-time Animals Environmental
Tile Placement Pattern Building

In Mondo, players compete against each other while also racing against the clock. Each player has a small world board with empty spaces on it, and all players simultaneously pick tiles depicting different animals and environments from the middle of the table and place them on their world board, trying to create complete areas of the same environment. A new tile must be placed next to an already placed tile, but the environmental borders don't have to match. (These errors will earn negative points when the board is scored.) When the timer runs out, players score bonus points for each animal and each completed environment and score negative points for volcanic tiles, empty fields on the world board and mismatched tiles (for example, a tile with a forest border connecting with a tile with a water border). Mondo includes three degrees of difficulty, in addition to additional goals and ways to achieve (and lose) bonus points, as well as rules for solo play.

Overall Statistics for Romir's Gaming Group

Total Games Played: 2
Average Players Per Game 4.5

Win/Loss Statistics for Romir's Gaming Group

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Romir 21  2 10.00 
2
0
100 %
Danielle 1 7.00 
0
1
0 %
Gabi VW 1 6.00 
0
1
0 %
Arion 1 4.00 
0
1
0 %
Simba 1 4.00 
0
1
0 %
Nayara 1 3.00 
0
1
0 %
Heitor da Gabi 1 2.00 
0
1
0 %
Olavo 1 2.00 
0
1
0 %

    Last 2 Played Games for Romir's Gaming Group

    Date Played Result
    7/3/2017
    1st Romir (51 game points scored)
    10 
    2nd Gabi VW (32 game points scored)
    3rd Simba (19 game points scored)
    4th Heitor da Gabi (12 game points scored)
    1/27/2017
    1st Romir
    11 
    2nd Danielle
    3rd Arion
    4th Nayara
    5th Olavo