Game Info

Samurai
2 - 4 players
average 45 minutes
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Abstract Strategy Medieval
Area Control / Area Influence Hand Management Set Collection Tile Placement

Part of the Knizia tile-laying trilogy, Samurai is set in medieval Japan. Players compete to gain the favor of three factions: samurai, peasants, and priests, which are represented by helmet, rice paddy, and Buddha figures scattered about the board, which features the islands of Japan. The competition is waged through the use of hexagonal tiles, each of which help curry favor of one of the three factions — or all three at once! Players can make lightning-quick strikes with horseback ronin and ships or approach their conquests more methodically. As each figure (helmets, rice paddies, and Buddhas) is surrounded, it is awarded to the player who has gained the most favor with the corresponding group. Gameplay continues until all the symbols of one type have been removed from the board or four figures have been removed from play due to a tie for influence. At the end of the game, players compare captured symbols of each type, competing for majorities in each of the three types. Ties are not uncommon and are broken based on the number of other, "non-majority" symbols each player has collected.

Overall Statistics for GAME CAVE ANTWERP

Total Games Played: 2
Average Players Per Game 3.5

Win/Loss Statistics for GAME CAVE ANTWERP

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Arne Nieberding 23  1 23.00 
1
0
100 %
Mark Van Achter 20  2 10.00 
0
2
0 %
Dieter Brigitta 18  1 18.00 
1
0
100 %
Filip Camerman 10  1 10.00 
0
1
0 %
Thomas Engelaer 10  1 10.00 
0
1
0 %
Tim Devaux 10  1 10.00 
0
1
0 %

    Last 2 Played Games for GAME CAVE ANTWERP

    Date Played Result
    10/25/2015
    23 
    10 
    10 
    10 
    10/4/2015
    18 
    10 
    10