4 - 6 players | |
average 40 minutes | |
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Published in 2011 | |
View Global Stats | |
View on boardgamegeek.com | |
Exploration Bluffing Science Fiction Adventure Party Game | |
Dice Rolling Hand Management Tile Placement Action Point Allowance System Modular Board Partnerships Player Elimination Area Movement |
Panic Station is a paranoia-driven partly cooperative game in which you control two characters in the Extermination Corps sent out by the government to investigate the presence of fiendish alien life forms. Players need to move both their Androids and Troopers through the base, exploring and gathering equipment that will help them to complete their mission: to find and destroy the Parasite Hive hidden somewhere in the inner depths of this hell. When a player manages to get his Trooper into the Hive location and play three gas can cards to fuel his Flamethrower, he wins the game for the humans. However, one of the players is a Host. He must keep this identity secret, infecting as many team members as possible to gain allies and prevent the humans from completing their mission. Only players who carefully watch the behavior of team members and find a good balance between cooperation and paranoia will stand a chance against the infected players and roaming parasites. The game uses a unique exponential traitor-system and combines tactical play with a compelling psychological mindgame amongst players. Panic Station is a game of growing paranoia in which no one can truly trust anyone. Can you maintain your sanity and destroy the source of this evil?
Total Games Played: | 1 |
Average Players Per Game | 4 |
Badges | Name | NemePoints | Total Games | Avg. NemePoints | Wins / Losses | % Won |
---|---|---|---|---|---|---|
Dave Van Steirteghem | 15 | 1 | 15.00 |
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100 % | |
Jan Sempels | 15 | 1 | 15.00 |
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100 % | |
Arne Nieberding | 6 | 1 | 6.00 |
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0 % | |
Mark Van Achter | 6 | 1 | 6.00 |
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0 % |
Date Played | Result | |
---|---|---|
12/22/2014 |
15
1st
Jan Sempels
15
3rd
Mark Van Achter
6
3rd
Arne Nieberding
6
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