Game Info

Mission: Red Planet (Second Edition)
2 - 6 players
average 67 minutes
Easy
Published in
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Science Fiction
Area Control / Area Influence Hand Management Simultaneous Action Selection

With technology rapidly developing and the human population growing, Victorian-era Earth is in dire need of fuel, land, and other natural resources. Fortunately, automated probes sent to Mars have discovered celerium, an ore that can be combusted to produce ten thousand times more power than a steam engine, and sylvanite, the densest substance ever found. More incredibly, the probes found ice that could be used in terraforming the planet, bringing the idea of colonizing Mars even closer to becoming a reality. As the head of a mining corporation, these minerals and ice found on Mars could make you unfathomably wealthy – if you can reach them before your competitors. You have ten rounds to send your astronauts into space, occupy the planet's most resource-rich zones, and harvest as much celerium, sylvanite, and ice as possible. At your command is a team of nine professionals. Each has a unique skill set, from helping your astronauts traverse the Red Planet to blowing up spaceships before they launch. In each round in Mission: Red Planet, players start by secretly deploying one of their character cards, with this card determining both when they place astronauts on the spaceships awaiting launch to Mars and which special action they take during the round. Each spaceship has a specified destination, and until an astronaut sets foot in a region, no one knows which resource they'll find. Players collect resources (worth points) three times during the game, and they each have a secret mission card that might grant them additional points at game's end. During the game, players might acquire an additional mission or a research card that changes the value of what awaits on Mars. The 2015 edition of Mission: Red Planet features the same gameplay as the original 2005 edition, but it includes: Components for up to six players instead of five Special two-player variant rules New action cards and revised mission and discovery cards Mars' moon Phobos as a new zone that astronauts can explore before possibly returning to the planet itself

Overall Statistics for GAME CAVE ANTWERP

Total Games Played: 2
Average Players Per Game 5

Win/Loss Statistics for GAME CAVE ANTWERP

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Dave Van Steirteghem 42  1 42.00 
1
0
100 %
Nydia van den Brink 42  1 42.00 
1
0
100 %
Arne Nieberding 28  1 28.00 
0
1
0 %
Jane Lingier 28  1 28.00 
0
1
0 %
Sven De Dobbeleer 24  2 12.00 
0
2
0 %
Mark Van Achter 16  1 16.00 
0
1
0 %
Mattias Deparcq 16  1 16.00 
0
1
0 %
Eline Jansens 12  2 6.00 
0
2
0 %

    Last 2 Played Games for GAME CAVE ANTWERP

    Date Played Result
    1/18/2016
    1st Dave Van Steirteghem (42 game points scored)
    42 
    2nd Arne Nieberding (35 game points scored)
    28 
    3rd Mark Van Achter (28 game points scored)
    16 
    4th Sven De Dobbeleer (26 game points scored)
    12 
    5th Eline Jansens (24 game points scored)
    1/9/2016
    1st Nydia van den Brink (62 game points scored)
    42 
    2nd Jane Lingier (52 game points scored)
    28 
    3rd Mattias Deparcq (39 game points scored)
    16 
    4th Sven De Dobbeleer (24 game points scored)
    12 
    5th Eline Jansens (19 game points scored)