Game Info

Concordia
2 - 5 players
average 100 minutes
Advanced
Published in
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Economic Ancient Nautical
Hand Management Card Drafting Point to Point Movement Deck / Pool Building

Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious! Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.

Overall Statistics for Games and Gin

Total Games Played: 10
Average Players Per Game 3.1

Win/Loss Statistics for Games and Gin

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Gary 434  10 43.00 
6
4
60 %
Mark Wilson 108  4 27.00 
0
4
0 %
Steve Harding 91  2 46.00 
1
1
50 %
Sarah Matthews 90  3 30.00 
1
2
33 %
Chrissie Edden 66  1 66.00 
1
0
100 %
Paul Jones 47  1 47.00 
1
0
100 %
Graham Sargeant 39  2 20.00 
0
2
0 %
Andy MacKay 26  1 26.00 
0
1
0 %
Pete Atkinson 26  2 13.00 
0
2
0 %
Chris Watson 23  1 23.00 
0
1
0 %
Eddy Verbeek 23  1 23.00 
0
1
0 %
Charlotte Machin 20  1 20.00 
0
1
0 %
Graham Jackson 13  1 13.00 
0
1
0 %
Mark Withers 10  1 10.00 
0
1
0 %

    Last 5 Played Games for Games and Gin

    Date Played Result
    2/14/2018
    1st Gary (107 game points scored)
    66 
    2nd Steve Harding (93 game points scored)
    44 
    3rd Eddy Verbeek (68 game points scored)
    23 
    3rd Chris Watson (68 game points scored)
    23 
    5th Mark Withers (58 game points scored)
    10 
    12/7/2017
    1st Gary (128 game points scored)
    60 
    2nd Mark Wilson (121 game points scored)
    35 
    3rd Andy MacKay (93 game points scored)
    26 
    4th Graham Jackson (88 game points scored)
    13 
    3/21/2017
    1st Gary (101 game points scored)
    44 
    2nd Sarah Matthews (90 game points scored)
    23 
    2/12/2017
    1st Gary (116 game points scored)
    44 
    2nd Sarah Matthews (97 game points scored)
    23 
    10/23/2016
    1st Steve Harding (117 game points scored)
    47 
    2nd Gary (114 game points scored)
    31 
    3rd Mark Wilson (106 game points scored)
    16