Game Info

Marrakech
2 - 4 players
average 30 minutes
Casual
Published in
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Arabian
Area Control / Area Influence Tile Placement Roll / Spin and Move

In Marrakech each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with 10 coins and an equal number of carpets. On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square showing that is contiguous with the landed-on square. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet). The game ends when all players have played all carpets. Each gets 1 coin per visible square. The player with most coins wins!

Overall Statistics for RoMa

Total Games Played: 4
Average Players Per Game 3

Win/Loss Statistics for RoMa

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
MarcelV 51  4 13.00 
3
1
75 %
RoelV 27  2 14.00 
1
1
50 %
RobèrB 26  4 6.00 
0
4
0 %
DennisS 22  2 11.00 
0
2
0 %

    Last 4 Played Games for RoMa

    Date Played Result
    2/5/2011
    1st MarcelV (54 game points scored)
    14 
    2nd RobèrB (49 game points scored)
    2/5/2011
    1st MarcelV (75 game points scored)
    14 
    2nd RobèrB (27 game points scored)
    1/27/2011
    1st MarcelV (59 game points scored)
    19 
    2nd DennisS (42 game points scored)
    11 
    3rd RoelV (35 game points scored)
    4th RobèrB (25 game points scored)
    1/27/2011
    1st RoelV (47 game points scored)
    19 
    2nd DennisS (39 game points scored)
    11 
    3rd RobèrB (38 game points scored)
    4th MarcelV (36 game points scored)