3 - 5 players | |
average 90 minutes | |
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Published in 2007 | |
View Global Stats | |
View on boardgamegeek.com | |
Economic Nautical Industry / Manufacturing Transportation | |
Auction/Bidding Set Collection Commodity Speculation Pick-up and Deliver |
Container is a game about big ships and big production. Each player will play both as a producer and shipper of goods. Players will decide which products they want to produce, and which of the OTHER players' goods they want to ship out to a remote island. During these phases, players will be able to set the prices for their goods and try to maximize their cash! Once the goods have reached the island, players will play the part of the purchaser for their tiny island. Players bid for the goods arriving each day by ship, and the highest bidder collects these goods for conversion into points at the end of the game. Sounds simple? It is! But the real challenge is turning your home production into goods for your island. Your government is willing to subsidize your purchases, but just how much money do you want to give to your competitors for that lovely crate of goods your island desperately needs?
Total Games Played: | 1 |
Average Players Per Game | 5 |
Badges | Name | NemePoints | Total Games | Avg. NemePoints | Wins / Losses | % Won |
---|---|---|---|---|---|---|
Andrew | 66 | 1 | 66.00 |
|
100 % | |
Allison | 26 | 1 | 26.00 |
|
0 % | |
Emily | 26 | 1 | 26.00 |
|
0 % | |
Jacob Williams | 26 | 1 | 26.00 |
|
0 % | |
Troy | 26 | 1 | 26.00 |
|
0 % |
Date Played | Result | |
---|---|---|
7/16/2014 |
1st
Andrew
66
2nd
Jacob Williams
26
2nd
Allison
26
2nd
Troy
26
2nd
Emily
26
|