Game Info

Carcassonne
2 - 5 players
average 37 minutes
Easy
Published in
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Medieval City Building Territory Building
Area Control / Area Influence Tile Placement

Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner. During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete his project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities. First game in the Carcassonne series.

Overall Statistics for Mostly Interactions

Total Games Played: 5
Average Players Per Game 3

Win/Loss Statistics for Mostly Interactions

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Allison 55  5 11.00 
5
0
100 %
Troy 50  5 10.00 
4
1
80 %
Stu Falco 40  4 10.00 
4
0
100 %
Lizzy Agan 1 5.00 
0
1
0 %

    Last 5 Played Games for Mostly Interactions

    Date Played Result
    11/18/2014
    1st Allison (171 game points scored)
    15 
    2nd Troy (146 game points scored)
    10 
    3rd Lizzy Agan (97 game points scored)
    1/11/2014
    10 
    10 
    10 
    1/11/2014
    10 
    10 
    10 
    1/11/2014
    10 
    10 
    10 
    1/11/2014
    10 
    10 
    10