Game Info

Magical Athlete
4 - 5 players
average 60 minutes
Casual
Published in
View Global Stats
View on boardgamegeek.com View on boardgamegeek.com
Fantasy Racing Sports
Card Drafting Roll / Spin and Move Variable Player Powers

A Japanese racing and sports competition game using athletes with special powers. The game is consistent with other games in the Grimpeur series in that it comes in a colorful small box and has modest components. Game Summary Players all start with seed money, used to draft a team of racers. The racers come out in random order, and each have a unique power (mostly modifying movement rules, sometimes giving extra pre- or post- race abilities). The draft is as follows: shift any unbought racers down one step on the board (decreasing prices as they shift), then add a new card to the display. If all spaces full, must buy one. After players have their racers (a few will remain out of game), there will be 4 or 5 races. For each race, players secretly simultaneously choose a racer. Then, in turn order, simply roll d6 and move your racer. Of course, special powers modify movement throughout the race. The first 2 finishers score VP (more VP in later races); most VP after all races wins!

Overall Statistics for Mostly Interactions

Total Games Played: 1
Average Players Per Game 5

Win/Loss Statistics for Mostly Interactions

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Corey Holden 42  1 42.00 
1
0
100 %
Troy 28  1 28.00 
0
1
0 %
Steve Wardell 16  1 16.00 
0
1
0 %
Allison 12  1 12.00 
0
1
0 %
Nick Sickert 1 6.00 
0
1
0 %

    Last 1 Played Games for Mostly Interactions

    Date Played Result
    3/2/2016
    1st Corey Holden (8 game points scored)
    42 
    2nd Troy (7 game points scored)
    28 
    3rd Steve Wardell (4 game points scored)
    16 
    4th Allison (3 game points scored)
    12 
    5th Nick Sickert (1 game points scored)