4 - 5 players | |
average 60 minutes | |
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Published in 2002 | |
View Global Stats | |
View on boardgamegeek.com | |
Fantasy Racing Sports | |
Card Drafting Roll / Spin and Move Variable Player Powers |
A Japanese racing and sports competition game using athletes with special powers. The game is consistent with other games in the Grimpeur series in that it comes in a colorful small box and has modest components. Game Summary Players all start with seed money, used to draft a team of racers. The racers come out in random order, and each have a unique power (mostly modifying movement rules, sometimes giving extra pre- or post- race abilities). The draft is as follows: shift any unbought racers down one step on the board (decreasing prices as they shift), then add a new card to the display. If all spaces full, must buy one. After players have their racers (a few will remain out of game), there will be 4 or 5 races. For each race, players secretly simultaneously choose a racer. Then, in turn order, simply roll d6 and move your racer. Of course, special powers modify movement throughout the race. The first 2 finishers score VP (more VP in later races); most VP after all races wins!
Total Games Played: | 1 |
Average Players Per Game | 5 |
Badges | Name | NemePoints | Total Games | Avg. NemePoints | Wins / Losses | % Won |
---|---|---|---|---|---|---|
Corey Holden | 42 | 1 | 42.00 |
|
100 % | |
Troy | 28 | 1 | 28.00 |
|
0 % | |
Steve Wardell | 16 | 1 | 16.00 |
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0 % | |
Allison | 12 | 1 | 12.00 |
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0 % | |
Nick Sickert | 6 | 1 | 6.00 |
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0 % |
Date Played | Result | |
---|---|---|
3/2/2016 |
42
28
16
12
6
|