3 - 6 players | |
average 30 minutes | |
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Published in 1998 | |
View Global Stats | |
View on boardgamegeek.com | |
Dice Racing | |
Dice Rolling Press Your Luck |
This is Reiner Knizia's answer to venerable gamer designer Sid Sackson's Can't Stop. For a turn, a player rolls two dice. The die results are used to create a two digit number, like sixty-five or twenty-two. If the result is a double, you can move your marker forward. However, you can continue re-rolling your dice if the result isn't high enough. Assuming you haven't ended your turn by rolling any of the X's on the dice, then you can 'bid' the results of your dice for movement. If no one's beat your bid by the time it is your turn again, then you move your token that many spaces.
Total Games Played: | 2 |
Average Players Per Game | 4 |
Badges | Name | NemePoints | Total Games | Avg. NemePoints | Wins / Losses | % Won |
---|---|---|---|---|---|---|
Virginie R | 27 | 2 | 14.00 |
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50 % | |
Daniel Beaulieu | 19 | 1 | 19.00 |
|
100 % | |
farchamb | 19 | 2 | 10.00 |
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0 % | |
Guillaume Benny | 11 | 1 | 11.00 |
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0 % | |
Steven P | 8 | 2 | 4.00 |
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0 % |
Date Played | Result | |
---|---|---|
3/3/2017 |
19
11
8
4
|
|
9/13/2013 |
19
11
8
4
|