Game Info

Gaia Project
1 - 4 players
average 105 minutes
Hardcore
Published in
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Economic Civilization Science Fiction Territory Building
Route/Network Building Modular Board Variable Player Powers

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets. All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities. The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors. —description from the publisher

Overall Statistics for 北京SIBI小组

Total Games Played: 2
Average Players Per Game 4

Win/Loss Statistics for 北京SIBI小组

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
JiaJia 60  1 60.00 
1
0
100 %
FengYu 47  1 47.00 
1
0
100 %
ShenHao 47  1 47.00 
1
0
100 %
Berghai 39  2 20.00 
0
2
0 %
TaoTao 39  2 20.00 
0
2
0 %
HeZi 35  1 35.00 
0
1
0 %

    Last 2 Played Games for 北京SIBI小组

    Date Played Result
    7/29/2018
    1st FengYu (145 game points scored)
    47 
    1st ShenHao (145 game points scored)
    47 
    3rd TaoTao (133 game points scored)
    26 
    4th Berghai (82 game points scored)
    13 
    2/18/2018
    1st JiaJia (159 game points scored)
    60 
    2nd HeZi (139 game points scored)
    35 
    3rd Berghai (108 game points scored)
    26 
    4th TaoTao (97 game points scored)
    13