1 - 4 players | |
average 135 minutes | |
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Published in 2017 | |
View Global Stats | |
View on boardgamegeek.com | |
Territory Building Prehistoric Environmental | |
Area Control / Area Influence Simultaneous Action Selection Card Drafting Modular Board |
Bios: Megafauna starts where the predecessor game Bios: Genesis left off, with the invasion of the land on the daybreak of the Phanerozoic eon. Starting as either a plant, mollusk, insect, or vertebral skeletal type, your flapping, paddling, and squawking carnivores and herbivores make a beachhead on one of the drifting continental plates in the Cambrian, Their struggle for terrestrial dominance may eventually include language-based consciousness. Although this achievement elevated a certain mammal species to notoriety, in your game things may occur differently. This second edition of Bios: Megafauna is an evolutionary descendant of American Megafauna but as a part of the Bios series of games it is linked to the game Bios: Genesis. It plays well independently but if you have both games you can let the end state of a game of Bios: Genesis affect the starting state of a game of Bios: Megafauna. A successor game, called Bios: Origins (which would be a descendant of Origin), is planned to cover the events of the Quaternary period including the rise of ideas and technology. —description from the publisher
Total Games Played: | 3 |
Average Players Per Game | 3 |
Badges | Name | NemePoints | Total Games | Avg. NemePoints | Wins / Losses | % Won |
---|---|---|---|---|---|---|
Alex Mauer | 142 | 3 | 47.00 |
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33 % | |
Nick | 127 | 3 | 42.00 |
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33 % | |
Robert | 78 | 2 | 39.00 |
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50 % | |
Evan (Galaxy) | 33 | 1 | 33.00 |
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0 % |
Date Played | Result | |
---|---|---|
4/4/2018 |
77
45
33
17
|
|
2/6/2018 |
61
40
21
|
|
2/2/2018 |
57
29
|