Game Info

Spy Alley
2 - 6 players
average 45 minutes
Casual
Published in
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Bluffing Deduction Spies/Secret Agents
Set Collection Roll / Spin and Move Player Elimination

Each player assumes a secret identity (nationality) at the start of the game. The object is for each player to collect all the necessary items of their nationality and land on the winners square. (players need to get a codebook, disguise, key, and password) However, if an opponent guesses your identity before you win, you are out. If they incorrectly guess, then THEY are out. Players bluff by purchasing items of nationalities that they do NOT need to win.

Overall Statistics for Family Newell

Total Games Played: 0
Average Players Per Game 0

Win/Loss Statistics for Family Newell

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    Last 0 Played Games for Family Newell

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