Game Info

Small World: Leaders of Small World
2 - 5 players
average 60 minutes
Easy
Published in
View Global Stats
View on boardgamegeek.com View on boardgamegeek.com
Civilization Fantasy Fighting Territory Building Expansion for Base-game
Area Control / Area Influence Dice Rolling Variable Player Powers Area Movement

This expansion of Small World is a promotional expansion first given away at Spiel 2009 in Essen. The expansion is based on an idea of Michael Ormesher in a Days of Wonder "Race design contest". The expansion consists of 24 leader tokens that are neither a race nor a power. When you pick a new race, you can opt to buy its leader. The leader acts as an additional race token. The leader, however, disappears as soon as the race goes into decline. Also, the leader is brave, which means that he can only be staying at regions that are not immune. Leaders can be held hostage for ransom. If the ransom is not paid, the leader counts as two victory points at the end of the game for the player that captured the leader.

Overall Statistics for Family Newell

Total Games Played: 0
Average Players Per Game 0

Win/Loss Statistics for Family Newell

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  

    Last 0 Played Games for Family Newell

    Date Played Result