Game Info

New World: A Carcassonne Game
2 - 5 players
average 45 minutes
Easy
Published in
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Exploration City Building
Area Control / Area Influence Tile Placement

In New World: A Carcassonne Game, players begin as early settlers of the United States on the east coast of the continent. As in the original Carcassonne game, players lay tiles turn by turn to build towns, roads, and other parts of the countryside. A player can choose to place one of his tokens on the tile he lays for the turn, and if that town, road, etc. is completed, then the player scores points and reclaims his token for later use. Whoever scores the most points wins. One big twist in New World: A Carcassonne Game compared to the original game is that play starts on the east coast, and as players score points, a pair of surveyors drive exploration inexorably westward. Players who do not complete their features before the surveyors pass them by will find their tokens removed from the board - for no points!

Overall Statistics for Family Newell

Total Games Played: 3
Average Players Per Game 2

Win/Loss Statistics for Family Newell

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Ken 28  3 9.00 
1
2
33 %
Shannon 21  2 10.00 
1
1
50 %
Shaelyn 14  1 14.00 
1
0
100 %

    Last 3 Played Games for Family Newell

    Date Played Result
    4/12/2010
    1st Shannon (173 game points scored)
    14 
    2nd Ken (128 game points scored)
    9/12/2009
    1st Shaelyn (122 game points scored)
    14 
    2nd Ken (107 game points scored)
    6/28/2009
    1st Ken
    14 
    2nd Shannon