Game Info

Gulo Gulo
2 - 6 players
average 17 minutes
Casual
Published in
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Humor Animals Children's Game Action / Dexterity
Modular Board

Each player is a Gulo, or wolverine, trying to rescue a baby Gulo who got caught by the swamp vulture whose eggs it was trying to steal. Unfortunately for the baby Gulo, all the adult Gulos are distracted by all the delicious swamp vulture eggs, and it has to wait very, very patiently as the adults constantly trip the very, very sensitive "egg alarm" rigged by the vulture to scare off the pesky Gulos. There is a nice wooden bowl filled with multicolored swamp vulture eggs of various sizes, into which a long thin dowel with another egg at one end is inserted, like a flagpole. As you can imagine, lots of M&M Peanut-shaped wooden bits banging around together in a polished wooden bowl makes it rather difficult to keep a thin dowel with weight at the top balanced... The essential mechanic of the game is to try to pull an egg of a particular color and move to a tile of that color on the linear path toward the bowl, and the little stack of tiles hiding the baby Gulo tile. If you set off the alarm, or knock any eggs out of the bowl, your Gulo is sent back to the previous tile of the attempted color. If there's no such tile, then back to the start he goes!

Overall Statistics for Fred A. Gaming Group

Total Games Played: 1
Average Players Per Game 6

Win/Loss Statistics for Fred A. Gaming Group

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
Vincent Lanctôt 13  1 13.00 
1
0
100 %
Catherine Z 1 4.00 
0
1
0 %
farchamb 1 4.00 
0
1
0 %
Gil Bellemare 1 4.00 
0
1
0 %
Virginie R 1 4.00 
0
1
0 %
Zoé B 1 4.00 
0
1
0 %

    Last 1 Played Games for Fred A. Gaming Group

    Date Played Result
    12/26/2014
    13 
    2nd Zoé B
    2nd farchamb