Game Info

Bios: Megafauna
1 - 4 players
average 90 minutes
Challenging
Published in
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Animals Prehistoric Environmental
Area Control / Area Influence Card Drafting Variable Player Powers Simulation

In Bios: Megafauna, a reworking of Phil Eklund's own American Megafauna, players start as proto-dinosaurs or proto-mammals, starting in the post-holocaust world of the Permian catastrophe. Animals are tracked by dentition, size, aggressiveness, swiftness, browsing, grazing, burrowing, swimming, behavior, and insect-eating. Plants and animals that have gone extinct are collected in an area on the map called the tarpits. These tiles are distributed among the most populous players as victory points during four scoring rounds. Players cope with intense competition and environmental changes by starting new species and mutating them. Create bizarre chimeras, from vegetarian velociraptors to flying dolphins. Establish subterranean civilizations, tame fire, or just be super-sexy. Reimplements: American Megafauna

Overall Statistics for 北京SIBI小组

Total Games Played: 2
Average Players Per Game 4

Win/Loss Statistics for 北京SIBI小组

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
XiaTian 95  2 48.00 
1
1
50 %
Berghai 86  2 43.00 
1
1
50 %
Seraph-NNT 48  2 24.00 
0
2
0 %
ShangShan 39  2 20.00 
0
2
0 %

    Last 2 Played Games for 北京SIBI小组

    Date Played Result
    8/8/2017
    1st Berghai (29 game points scored)
    60 
    2nd XiaTian (22 game points scored)
    35 
    3rd ShangShan (16 game points scored)
    26 
    4th Seraph-NNT (12 game points scored)
    13 
    8/8/2017
    1st XiaTian (30 game points scored)
    60 
    2nd Seraph-NNT (24 game points scored)
    35 
    3rd Berghai (20 game points scored)
    26 
    4th ShangShan (16 game points scored)
    13